Commerce Space Station
Mass: 100000 tons
Use: SpaceStation
Hull Type: None
Structural Integrity: 1
Grav Decks: 200m, 200m, 200m
Armor: Standard
Armament:
60 PPC
Manufacturer:
Primary Factory:
Communication System:
Targeting & Tracking System:
Introduction Year: 3002
Tech Rating/Availability: IS Level 3
Cost: 0 C-bills
Overview
The Commerce-class station is the fixed backbone of TriStar's shipping network — the reason the company can pipeline cargo across the Periphery March independent of any single ship's schedule. Anchored at a system's jump point, a Commerce station stages freight, berths DropShips, services JumpShips, and turns a lonely jump point into a working port.
Capabilities
Each station provides docking, refueling, KF-drive servicing, cargo staging, and DropShip pipelining, letting route shuttles run station-to-planet on their own cadence while JumpShips keep to theirs — the arrangement that lets the fleet run roughly 1.9 DropShips in circulation per docking collar across 322 collars network-wide.
Deployment
Commerce stations hold the major nodes of the TriStar network: the Cotton Exchange at Memphis, the Three Routes at Mararn, the New Gascony Gate on the Tortuga frontier. Each carries a resident TSG station-marine detachment, and the frontier stations mount defensive batteries — the Gate famously broke a corsair squadron with its own PPCs in 3066.
History
The Commerce station is unglamorous infrastructure of exactly the kind that wins a two-century commercial empire: not a weapon or a wonder, but a place to put things down, safely, at a jump point that used to be nowhere.
Type: Commerce
Technology Base: IS Level 3
Tonnage: 100,000
Cost: 0 C-bills
Heat Sinks: 600
Fuel: 50,150
Safe Thrust: 0
Maximum Thrust: 0
Structural Integrity: 1
Crew and Passengers
| Type | Number |
| Officers | 50 |
| Crew | 470 |
| Gunners | 20 |
| Passengers | 500 |
| Marines | 50 |
Transport Bays
| Bay Type | Capacity | Doors |
| Docking Collars | 2 | - |
| Small Craft Bay | 10 | 2 |
| Small Craft Bay | 10 | 1 |
| Small Craft Bay | 10 | 1 |
| Small Craft Bay | 10 | 1 |
| Small Craft Bay | 10 | 1 |
| Cargo Bay | 17,000 tons | 1 |
| Cargo Bay | 17,000 tons | 1 |
| Cargo Bay | 17,000 tons | 1 |
| Cargo Bay | 17,000 tons | 1 |
Quarters
| Class | Capacity |
| First Class | 560 |
| Crew | 560 |
Safety Equipment
| Type | Number |
| Life Boats | 100 |
| Escape Pods | 100 |
Armor Distribution
| Location | Armor Value |
| Nose | 69 |
| Fore Left | 57 |
| Fore Right | 57 |
| Aft | 31 |
| Aft Left | 50 |
| Aft Right | 50 |
Weapon Bays
| Arc | Weapons |
| Nose |
10 PPC |
| Left Front |
10 PPC |
| Right Front |
10 PPC |
| Aft Left |
10 PPC |
| Aft Right |
10 PPC |
| Aft |
10 PPC |
Cost: 0 C-bills
Heat Sinks: 450
Fuel: 40,000
Safe Thrust: 0
Maximum Thrust: 0
Structural Integrity: 1
Crew and Passengers
| Type | Number |
| Officers | 50 |
| Crew | 260 |
| Gunners | 10 |
| Passengers | 20 |
Transport Bays
| Bay Type | Capacity | Doors |
| Docking Collars | 2 | - |
| Small Craft Bay | 10 | 2 |
| Small Craft Bay | 10 | 1 |
| Small Craft Bay | 10 | 1 |
| Cargo Bay | 17,000 tons | 1 |
| Cargo Bay | 17,000 tons | 1 |
| Cargo Bay | 17,000 tons | 1 |
| Cargo Bay | 17,000 tons | 1 |
Quarters
| Class | Capacity |
| First Class | 300 |
Safety Equipment
| Type | Number |
| Life Boats | 30 |
| Escape Pods | 30 |
Armor Distribution
| Location | Armor Value |
| Nose | 69 |
| Fore Left | 57 |
| Fore Right | 57 |
| Aft | 31 |
| Aft Left | 50 |
| Aft Right | 50 |
Weapon Bays
| Arc | Weapons |
| Nose |
5 Medium Laser |
| Nose |
5 PPC |
| Left Front |
5 Medium Laser |
| Left Front |
5 PPC |
| Right Front |
5 Medium Laser |
| Right Front |
5 PPC |
| Aft Left |
5 Medium Laser |
| Aft Left |
5 PPC |
| Aft Right |
5 Medium Laser |
| Aft Right |
5 PPC |
| Aft |
5 Medium Laser |
| Aft |
5 PPC |